Buran Motion Planning Framework
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This is the complete list of members for bmpf::Collider, including all inherited members.
getBoxCoords(unsigned long robotNum, std::vector< Eigen::Matrix4d > matrices)=0 | bmpf::Collider | pure virtual |
getBoxPoints(unsigned long robotNum, std::vector< Eigen::Matrix4d > matrices)=0 | bmpf::Collider | pure virtual |
getPoints(std::vector< Eigen::Matrix4d > matrices)=0 | bmpf::Collider | pure virtual |
init(std::vector< std::vector< std::string >> groupedModelPaths, bool subColliders)=0 | bmpf::Collider | pure virtual |
isCollided(std::vector< Eigen::Matrix4d > matrices)=0 | bmpf::Collider | pure virtual |
isCollided(std::vector< Eigen::Matrix4d > matrices, std::vector< int > robotIndexes)=0 | bmpf::Collider | pure virtual |
paint(std::vector< Eigen::Matrix4d > matrices, bool onlyRobot)=0 | bmpf::Collider | pure virtual |