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Buran Motion Planning Framework
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This is the complete list of members for bmpf::SolidCollider, including all inherited members.
| getBoxCoords(unsigned long robotNum, std::vector< Eigen::Matrix4d > matrices) override | bmpf::SolidCollider | virtual |
| getBoxPoints(unsigned long robotNum, std::vector< Eigen::Matrix4d > matrices) override | bmpf::SolidCollider | virtual |
| getPoints(std::vector< Eigen::Matrix4d > matrices) override | bmpf::SolidCollider | virtual |
| init(std::vector< std::vector< std::string >> groupedModelPaths, bool subCollider) override | bmpf::SolidCollider | virtual |
| isCollided(std::vector< Eigen::Matrix4d > matrices) override | bmpf::SolidCollider | virtual |
| isCollided(std::vector< Eigen::Matrix4d > matrices, std::vector< int > robotIndexes) override | bmpf::SolidCollider | virtual |
| paint(std::vector< Eigen::Matrix4d > matrices, bool onlyRobot) override | bmpf::SolidCollider | virtual |
| SolidCollider()=default | bmpf::SolidCollider | |
| ~SolidCollider() | bmpf::SolidCollider | virtual |
1.8.17